*** 23,29 **** 8. Add all the .c and .h files that you unzipped, except for: tclsqlite.c and shell.c.{linebreak} Note: You may add tclsqlite.c and shell.c, but then you have to define the preprocessor-symbol NO_TCL:{linebreak} a) click Project -> Properties, navigate to the C/C++-folder and choose "Preprocessor"{linebreak} ! b) in the field that says "Preprocessor definitions" add NO_TCL to the existing string, seperated by a semikolon{linebreak} c) under "Code Generation" for "Runtime Library" make sure to pick static linking. /MTd (release) or /MTd (debug) *Make a .DEF file* --- 23,29 ---- 8. Add all the .c and .h files that you unzipped, except for: tclsqlite.c and shell.c.{linebreak} Note: You may add tclsqlite.c and shell.c, but then you have to define the preprocessor-symbol NO_TCL:{linebreak} a) click Project -> Properties, navigate to the C/C++-folder and choose "Preprocessor"{linebreak} ! b) in the field that says "Preprocessor definitions" add NO_TCL to the existing string, separated by a semicolon{linebreak} c) under "Code Generation" for "Runtime Library" make sure to pick static linking. /MTd (release) or /MTd (debug) *Make a .DEF file* *************** *** 42,49 **** 12. *Compile!* ! <html> ! <h3><u>Adding a link to a working VS Solution.</u></h3></html> Visit the page: The second send of links has a dll compiled using Visual Studios and a link to sqlite3 source plus solution file. --- 42,48 ---- 12. *Compile!* ! <h3><u>Adding a link to a working VS Solution.</u></h3> Visit the page: The second send of links has a dll compiled using Visual Studios and a link to sqlite3 source plus solution file.